Brawl - Game & Watch - Action - 0x11f
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- ControllerClearBuffer
- UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
- CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
- Subroutine(0x18524)
- CreateInterrupt { interrupt_id: Some(10009), action: 0x120, requirement: ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc36))) }
- PreviousInterruptAddRequirement(OnGround)
- DisableInterrupt(10009)
- CreateInterrupt { interrupt_id: Some(10000), action: 0x11d, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CallEveryFrame { thread_id: 9, script: 0x18a44 }
- ChangeSubactionRestartFrame(Dash_1)
Exit Script